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* Prospective NCAA Division I and II student-athletes should visit the NCAA Eligibility Center website (www.eligibilitycenter.org) and seek the NCAA's acceptance of a particular Education Provider's virtual course prior to registration.
Course Description In this advanced course, students build on the skills they developed in 3D Art I to learn 3D animation techniques. Using Blender, a powerful open-source modeling tool, students master the basics of animation rigging, bones, and movement while learning how to apply traditional animation techniques to their 3D models. Delivery Method Course Materials A 3-button mouse or trackpad Course Availability
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Courses and course detail are subject to change without notice.