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* Prospective NCAA Division I and II student-athletes should visit the NCAA Eligibility Center website (www.eligibilitycenter.org) and seek the NCAA's acceptance of a particular Education Provider's virtual course prior to registration.
Course Description Game Design introduces students to the basic skills necessary for game design. Instructional materials highlight the various games in the industry and analyze their approach in terms of design and development. Students explore both the artistic and technical processes of developing game elements such as story, levels, sound, and user interfaces. They merge all these elements into a functional prototype to demonstrate their understanding of the game design process. Unit topics in this one-semester course include history, player elements, genres, elements of game play, setting platform, game generations, and player modes. The following software is required for this course: Blender (freeware), TrackMania Nations (freeware), and Multimedia Fusion Developer (demo). Delivery Method Course Materials This course is recommended for PC Users. Students will use trial version of Macromedia Fusion to complete certain activities. Minimum Computer Requirements: Ram: 128 MB Processor: Pentium 600 MHz Hard Disc: 10 GB Operating System: Windows XP, Windows 2000, or Windows NT Other Hardware: Sound and Graphics card, speakers Course Availability
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Courses and course detail are subject to change without notice.